Interactive Design in Enhancing User Experience in Museum
Keywords:user experience, augmented reality, museum artefact, interactive design, ADDIE Model, UX Testing
A museum can be a suitable context to experiment with a new interaction technique which guiding visitors and improving their experience for a successful learning environment also to enrich user experience. Mobile technology is used to enhance user experience in a cultural environment that offers more information than physically exposed technology. Therefore, the introduction of augmented reality (AR) that allow visitor to experience interaction in a way that increased knowledge, learning and give additional information with any artefact exhibitions they interact in the museum is applied in this project. The objectives of this research are to develop an interactive design in enhancing user experience in artefact display and evaluate user experience. ADDIE Model is applied as the methodology that consists of five phases which are analysis, design, development, implementation, and evaluation. Principles of Interactive Design is utilized in designing the mobile AR application and developed using Unity, Blender and Vuforia. User Experience evaluation method is conducted where findings shows that most respondents are satisfied, and usage of mobile AR has enhanced their experience through navigation during museum visit that also give a lot of new insight on historical artefact that being displayed.
Essential Core Principles of Interactive Design (2016, September 21). Retrieved from https://cristianweierick.wordpress.com/2013/10/30/5-essential-core-principles-of-interactive-design-2/
Bay, H., Fasel, B., & van Gool, L. (2006). Interactive Museum Guide: Fast and Robust Recognition of Museum Objects. Proceedings of the First International Workshop on Mobile Vision. Retrieved from http://eprints.pascal-network.org/archive/00002403/
Berryman, D. R. (2012). Augmented Reality: A Review. Medical Reference Services Quarterly, 31(2), 212–218. https://doi.org/10.1080/02763869.2012.670604
Drljaca, D., Latinovic, B., Stankovic, Z., & Cvetkovic, D. (2017). ADDIE Model for Development of E-Courses. 242–247. https://doi.org/10.15308/sinteza-2017-242-247
Ghouaiel, N., Garbaya, S., Cieutat, J.-M., & Jessel, J.-P. (2016). Mobile Augmented Reality in Museums: Towards Enhancing Visitor’s Learning Experience. The International Journal of Virtual Reality, 17(1), 21–31.
Haywood, N., & Cairns, P. (2006). Engagement with an interactive museum exhibit. People and Computers XIX - The Bigger Picture, Proceedings of HCI 2005, 113–129.
Tesoriero, R., Gallud, J. A., Lozano, M., & Penichet, V. M. R. (2014). Enhancing visitors’ experience in art museums using mobile technologies. Information Systems Frontiers, 16(2), 303–327. https://doi.org/10.1007/s10796-012-9345-1
How to Cite
Copyright (c) 2021 Journal of Computing Research and Innovation
This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.